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Why We Don’t Do One-Off Development Projects

What repeated real-world patterns have taught us about how software actually succeeds

10 min readBy Chirag Sanghvi
tech partnershipssoftware development strategystartup executionlong term developmentproduct engineering

Many founders initially ask for a one-off development project—a fixed scope, a defined timeline, and a clean handoff. On paper, this feels efficient and low-risk. In practice, one-off projects often leave teams with fragile systems, unclear ownership, and ongoing problems that surface only after launch. This perspective comes from patterns seen repeatedly across long-term development engagements, not from theory.

Why one-off development feels attractive at first

Fixed projects offer a sense of control—clear cost, clear scope, and an apparent finish line.

This approach is especially appealing early on, when uncertainty already feels high.

Software is never actually ‘done’

In real products, launch is where learning begins, not where work ends.

Across many product teams, the most important decisions happen after users start interacting with the system.

Explore a Long-Term Development Model

If you’re deciding between a fixed project and a long-term engagement, let’s talk through the trade-offs calmly and honestly.

Discuss the Right Model

The hidden cost of handoffs

One-off projects usually end with a handoff, not ownership.

We’ve seen that once the original builders step away, understanding degrades faster than expected.

Context is lost faster than most teams expect

Decisions made during development often live only in people’s heads.

In many real-world transitions, teams struggle to explain why things were built a certain way.

The illusion of fixed scope

Scope almost always changes once real usage begins.

Treating change as a failure of planning, rather than a normal signal, creates tension and shortcuts.

How one-off timelines quietly pressure quality

Fixed deadlines tend to reward visible completion over long-term health.

This pattern shows up repeatedly when teams optimize for delivery instead of durability.

What happens when no one owns the product long-term

Bugs get fixed, but systemic issues linger.

Without ongoing ownership, small problems often accumulate until they become expensive.

Post-launch reality looks very different from pre-launch plans

Real users behave differently than expected.

Teams that planned only for delivery often feel unprepared for iteration.

What changes in long-term development engagements

Long-term engagements assume evolution, not perfection.

Decisions are made with future maintainability in mind, not just immediate completion.

Learning compounds over time

Teams that stay involved longer develop a deeper understanding of the product.

This accumulated context consistently leads to calmer decision-making.

Predictability matters more than promises

In ongoing work, predictability replaces optimistic estimates.

This shift is something we’ve seen reduce stress on both sides of the partnership.

When one-off development can make sense

Not every task requires a long-term relationship.

Well-defined, isolated work with minimal future impact can fit a project model.

  • Internal tools with limited lifespan
  • Proof-of-concept experiments
  • Non-critical integrations
  • Throwaway prototypes
  • Temporary operational tooling

Why we choose long-term over one-off

We’ve learned that outcomes improve when responsibility doesn’t end at delivery.

Long-term engagement allows problems to be addressed before they become crises.

What founders usually notice over time

Founders often say they feel more clarity and less anxiety once execution stabilizes.

This pattern shows up most clearly after the initial growth phase.

Final takeaway

One-off development optimizes for completion, not longevity.

Long-term engagement aligns better with how software actually lives, changes, and grows in the real world.

Chirag Sanghvi

Chirag Sanghvi

I work with founders over long horizons, where the real challenges of software development tend to surface.

Why We Don’t Do One-Off Development Projects